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Rigel Pascual
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Modeling/Surfacing Showreel 2023: Go, Dog. Go!

A collection of recent modeling and surfacing work I did for "Go, Dog. Go!" which came out October 2023.

Assisted in this production as a Modeling/Surfacing Artist (and later as a Lighting/Compositing Artist).
Worked closely with Concept Design Team, Rigging, and Lighting/Compositing.

Responsible for modeling and surfacing building sets, character variants, costumes, XGen fur/hair transfers, vehicles and additional props. (Later on was responsible for compositing shots as a Lighting/Compositor using Nuke)

Programs used include Autodesk Maya, Substance Painter, Photoshop, (Nuke as Lighting/Compositor).

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