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Rigel Pascual
  • Portfolio
  • Demo Reel
  • Resume
  • About
  • Contact

Environmental Modeling/Texturing: Windmill of Zephyrus

A small project I undertook trying my hand with creating my own windmill. I borrowed heavily from the aesthetics of ancient temples in Ayuthaya and the Golden Dome in Jerusalem. Also inspired by K M's steampunk style windmill illustration in Artstation.

Modeled in Maya, textured in Photoshop, baked normals with Quixel, added gloss/spec and other additional maps in Substance Painter, Rendered in Marmoset.

Artstation Link:
https://www.artstation.com/artwork/1V9gL

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